What kind of game ?
It is still very much undefined, but I'd like to make a kind of rogue-like inspired by the mystery dungeon series.
But there will be bunnies.
Why directly Assembly instead of GB Studio/C
I have nothing against GB studio or anything else, I just find it more satisfying to do it directly in assembly.
What assembler/emulator do you use ?
I made my own, which you can both find on my github. I'm also using gearboy for the debugging features and sameboy for accuracy and making sure it will run on the original hardware.
Is the code public ?
Yes !
Credits
BGM by Rob_Koda