Ex. AAA Snr. Concept Artist at Ubisoft, decided to jump into the indie game dev scene a few years ago.
I'm a Solo-dev on LONG GONE so i make all the art and animation as well as all the coding and engine work.
I'm currently working on the demo of LONG GONE in hopes to work on a Kickstarter or a Publishing/Investment deal early next year.
Other random stuff about me: I'm from the UK but lived in Japan, Canada and now the US. My favourite game of all time is ICO (PS2), I do street photography as a hobby and I read archeology books for fun.