I'm 29 and live in Melbourne, Australia. I'm interested in graphics rendering and game engines and am currently making one called Hazel. I worked on game engines at EA for 4.5 years before I quit to become an Internet Person™ full-time - making various videos on YouTube and developing Hazel.
Here you'll mostly find me hanging out, working on developing Hazel and other code, and ocassionally doing fun stuff like playing music or games.
Type !info in chat
VODs are available indefinitely on Patreon and to Twitch subscribers (but only for 60 days after the stream before Twitch deletes it)
Hazel is a 2D/3D game engine I'm working on, pretty much full time. Why?
Hazel 2D is a free, open-source version of Hazel that (as the name implies) is a 2D game engine. I show and teach the entire development of this version as part of the Game Engine series on YouTube.
Check out my Patreon, and thank you for your support.